Homebrew Amiga

Amiga Games

A small shelf for the Amiga 1200 games I have been making: screenshots, notes, and ADF disk images for emulator or real A1200 hardware.

Anti ad-gate arcade

Ad Infinitum

  • Done

A tiny Amiga arcade game made in response to those fake ad-gate mobile games: all the absurd obstacle-dodging promise, none of the bait-and-switch.

Format
Amiga 1200 ADF
Disks
1
Ad Infinitum gameplay screenshot
Ad Infinitum gameplay screenshot
Ad Infinitum gameplay screenshot

Two disks

Capital Quest

  • Done

A business-building adventure with shops, money, and a suspiciously charming beagle presence.

Format
Amiga 1200 ADF
Disks
2
Capital Quest gameplay screenshot
Capital Quest business screen screenshot

Two disks

Skybreakers

  • Under construction
  • Chapters 1-3 done

A space shooter with manga-style story panels, armoured winged heroes, alien moon colonies, and a sky that has to be broken open.

In 2189, humanity survives its first alien invasion by sealing itself inside the Aegis Dome, a planet-wide force field projected from Earth Command in Mega Tokyo.

The defeated Selenites retreat to the Moon, burrow beneath the lunar surface, and build a fortress-city inside the crust. For decades, Earth is protected by the shield, but trapped beneath it.

When lunar rail cannons, gravity spears, bio-mechanical drones, and psychic transmissions begin punching through microscopic weaknesses in the dome, Earth Command creates the Skybreakers: soldiers in winged Seraph Frame exo-armour who can pierce the barrier without tearing it apart.

Skybreaker Unit 7 launches during a bombardment over Mega Tokyo, only to discover the Selenites are not simply attacking Earth. They are trying to wake the Lunar Womb, an ancient organism, machine, or god-like weapon buried inside the Moon.

Format
Amiga 1200 ADF
Disks
2
Skybreakers gameplay screenshot
Skybreakers chapter 1 screenshot
Skybreakers chapter 2 screenshot